Arduino Auto Tune Function

If the Setpoint is 100°C, the process value goes up to 130-140;°C before coming back to stable state between 95 to 110°C. When I use the Auto tuning feature, the Arduino enters the tuning mode, but the PWM output count just toggles between 50 and 150 and it never comes out of Autotune mode. Aug 22, 2017 Read about 'Arduino-Based Automatic Guitar Tuner' on element14.com. One of the most important things when playing guitar is making sure that the instrument is in tune. The basics and more of using the tone function. The tone function works with two arguments, but can take up to three arguments. Let’s address the two required items first: tone( pin number, frequency in hertz); The pin number that you will use on the Arduino. The frequency specified in hertz. Hertz are cycles per second. The function determines whether the pitch of the string is too high, too low, or in tune based on the period range, and generates outputs for the motor accordingly. The outputs of the MATLAB function are the three pins that control the motor. These outputs go straight to Arduino digital output blocks.

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Feb 23, 2013  I am using Arduino auto tune library for my project. I have to control the temperature of a metal surface. The input is the reading from temperature sensor and out put is the PWM to control the current of the heater. The problem is I get different tuned parameters for same environmental condition.

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The pins on the Arduino board can be configured as either inputs or outputs. We will explain the functioning of the pins in those modes. It is important to note that a majority of Arduino analog pins, may be configured, and used, in exactly the same manner as digital pins.

Pins Configured as INPUT

Arduino pins are by default configured as inputs, so they do not need to be explicitly declared as inputs with pinMode() when you are using them as inputs. Pins configured this way are said to be in a high-impedance state. Input pins make extremely small demands on the circuit that they are sampling, equivalent to a series resistor of 100 megaohm in front of the pin.

This means that it takes very little current to switch the input pin from one state to another. This makes the pins useful for such tasks as implementing a capacitive touch sensor or reading an LED as a photodiode.

Pins configured as pinMode(pin, INPUT) with nothing connected to them, or with wires connected to them that are not connected to other circuits, report seemingly random changes in pin state, picking up electrical noise from the environment, or capacitively coupling the state of a nearby pin.

Pull-up Resistors

Voice Changer

Pull-up resistors are often useful to steer an input pin to a known state if no input is present. This can be done by adding a pull-up resistor (to +5V), or a pull-down resistor (resistor to ground) on the input. A 10K resistor is a good value for a pull-up or pull-down resistor.

Tune

Using Built-in Pull-up Resistor with Pins Configured as Input

There are 20,000 pull-up resistors built into the Atmega chip that can be accessed from software. These built-in pull-up resistors are accessed by setting the pinMode() as INPUT_PULLUP. This effectively inverts the behavior of the INPUT mode, where HIGH means the sensor is OFF and LOW means the sensor is ON. The value of this pull-up depends on the microcontroller used. On most AVR-based boards, the value is guaranteed to be between 20kΩ and 50kΩ. On the Arduino Due, it is between 50kΩ and 150kΩ. For the exact value, consult the datasheet of the microcontroller on your board.

When connecting a sensor to a pin configured with INPUT_PULLUP, the other end should be connected to the ground. In case of a simple switch, this causes the pin to read HIGH when the switch is open and LOW when the switch is pressed. The pull-up resistors provide enough current to light an LED dimly connected to a pin configured as an input. If LEDs in a project seem to be working, but very dimly, this is likely what is going on.

Same registers (internal chip memory locations) that control whether a pin is HIGH or LOW control the pull-up resistors. Consequently, a pin that is configured to have pull-up resistors turned on when the pin is in INPUTmode, will have the pin configured as HIGH if the pin is then switched to an OUTPUT mode with pinMode(). This works in the other direction as well, and an output pin that is left in a HIGH state will have the pull-up resistor set if switched to an input with pinMode().

Example

Pins Configured as OUTPUT

Arduino Auto Tune Function

Pins configured as OUTPUT with pinMode() are said to be in a low-impedance state. This means that they can provide a substantial amount of current to other circuits. Atmega pins can source (provide positive current) or sink (provide negative current) up to 40 mA (milliamps) of current to other devices/circuits. This is enough current to brightly light up an LED (do not forget the series resistor), or run many sensors but not enough current to run relays, solenoids, or motors.

Attempting to run high current devices from the output pins, can damage or destroy the output transistors in the pin, or damage the entire Atmega chip. Often, this results in a 'dead' pin in the microcontroller but the remaining chips still function adequately. For this reason, it is a good idea to connect the OUTPUT pins to other devices through 470Ω or 1k resistors, unless maximum current drawn from the pins is required for a particular application.

pinMode() Function

The pinMode() function is used to configure a specific pin to behave either as an input or an output. It is possible to enable the internal pull-up resistors with the mode INPUT_PULLUP. Additionally, the INPUT mode explicitly disables the internal pull-ups.

pinMode() Function Syntax

  • pin − the number of the pin whose mode you wish to set

  • mode − INPUT, OUTPUT, or INPUT_PULLUP.

Example

digitalWrite() Function

The digitalWrite() function is used to write a HIGH or a LOW value to a digital pin. If the pin has been configured as an OUTPUT with pinMode(), its voltage will be set to the corresponding value: 5V (or 3.3V on 3.3V boards) for HIGH, 0V (ground) for LOW. If the pin is configured as an INPUT, digitalWrite() will enable (HIGH) or disable (LOW) the internal pullup on the input pin. It is recommended to set the pinMode() to INPUT_PULLUP to enable the internal pull-up resistor.

If you do not set the pinMode() to OUTPUT, and connect an LED to a pin, when calling digitalWrite(HIGH), the LED may appear dim. Without explicitly setting pinMode(), digitalWrite() will have enabled the internal pull-up resistor, which acts like a large current-limiting resistor.

digitalWrite() Function Syntax

  • pin − the number of the pin whose mode you wish to set

  • value − HIGH, or LOW.

Example

analogRead( ) function

Arduino is able to detect whether there is a voltage applied to one of its pins and report it through the digitalRead() function. There is a difference between an on/off sensor (which detects the presence of an object) and an analog sensor, whose value continuously changes. In order to read this type of sensor, we need a different type of pin.

In the lower-right part of the Arduino board, you will see six pins marked “Analog In”. These special pins not only tell whether there is a voltage applied to them, but also its value. By using the analogRead() function, we can read the voltage applied to one of the pins.

This function returns a number between 0 and 1023, which represents voltages between 0 and 5 volts. For example, if there is a voltage of 2.5 V applied to pin number 0, analogRead(0) returns 512.

analogRead() function Syntax

  • pin − the number of the analog input pin to read from (0 to 5 on most boards, 0 to 7 on the Mini and Nano, 0 to 15 on the Mega)

Example

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Functions allow structuring the programs in segments of code to perform individual tasks. The typical case for creating a function is when one needs to perform the same action multiple times in a program.

Standardizing code fragments into functions has several advantages −

  • Functions help the programmer stay organized. Often this helps to conceptualize the program.

  • Functions codify one action in one place so that the function only has to be thought about and debugged once.

  • This also reduces chances for errors in modification, if the code needs to be changed.

  • Functions make the whole sketch smaller and more compact because sections of code are reused many times.

  • They make it easier to reuse code in other programs by making it modular, and using functions often makes the code more readable.

There are two required functions in an Arduino sketch or a program i.e. setup () and loop(). Other functions must be created outside the brackets of these two functions.

The most common syntax to define a function is −

Function Declaration

A function is declared outside any other functions, above or below the loop function.

We can declare the function in two different ways −

The first way is just writing the part of the function called a function prototype above the loop function, which consists of −

  • Function return type
  • Function name
  • Function argument type, no need to write the argument name

Function prototype must be followed by a semicolon ( ; ).

The following example shows the demonstration of the function declaration using the first method.

Example

The second part, which is called the function definition or declaration, must be declared below the loop function, which consists of −

  • Function return type
  • Function name
  • Function argument type, here you must add the argument name
  • The function body (statements inside the function executing when the function is called)

The following example demonstrates the declaration of function using the second method.

Example

The second method just declares the function above the loop function.